Armor and Effective HP in Dota 2 | Calculator

What is Effective HP in DOTA 2?

Effective HP(EHP) is the total amount of physical damage a unit can withstand based on its armor. It’s a measure of how much damage a unit can take before being defeated.

Effective HP Calculator

Effective HP:

Damage Multiplier:

Armor and Effective HP

For every 1 armor, you get an EHP of 6% added to your initial HP. This is a linear increase, so the EHP increase is just a constant 6% per armor. This happens because armor provides physical damage resistance before dealing with actual damage. To compute your armor use the formula below:

Armor = ( (Base Armor + (Σ Current AGI stat)/6) × (1 – Armor Negation) ) + Bonus Armor

Σ Current AGI stat = Base Agility + AGI gain

Armor Negation is an ability or item that will ignore armor, this is usually removed in percentages.

Unlike some systems where each point of a stat provides diminishing returns, here, each point of armor has the same impact on both health and survivability. Gaining 1 armor always increases the EHP by 6%. Armor is less effective when it’s in negative values. As armor becomes negative, the total EHP decreases. However, it never goes below 50%. This means even with very low or negative armor, a unit can still withstand a significant amount of damage.
Source: https://dota2.fandom.com/wiki/Armor#Effective_HP

Reducing the armor of a Hero from 10 to 0 is more effective than reducing the armor of a Hero from 0 to -10.

Formula to get Effective HP

The first step to getting the Effective HP of a Hero is knowing the damage multiplier that will affect the HP of your Hero like damage reduction and damage amplification.

See also  Does Gaming Mouse Improve Your Aim Games?

Damage reduction (DR) = (0.06*Armor)/(1+0.06*Armor)

Damage Amplification (DA) = (0.06*|Armor|)/(1+0.06*|Armor|)

To get the damage multiplier, we need to combine the two formulas:

Damage Multiplier(DM) = 1 – ( (0.06*Armor)/(1+0.06*|Armor|) )

To get the Effective HP the formula is:

Effective HP(EHP) = Current HP / Damage Multiplier

Source of the formulas: https://liquipedia.net/dota2/Armor

ArmorDamage MultiplierEHP (for 1000 current HP)
100.62501600.00
50.76921300
40.80651240
30.84751180
20.89291120
10.94341060
01.00001000
-11.0566946.43
-21.1071903.23
-31.1525867.65
-41.1935837.84
-51.2308812.50
-101.3750727.27
image

Subscribe

* indicates required

Intuit Mailchimp

Disclaimer: This page contains links that are part of different affiliate programs. If you click and purchase anything through those links, I may earn a small commission at no extra cost to you. Click here for more information.

Similar Posts

Leave a Reply

SUBSCRIBE TO TECHNOBRAX

If you want to receive updates whenever we post new articles or emails regarding discount deals on mice and keyboards, or other electronic devices CLICK HERE to SUBSCRIBE